The Virtual frame buffer: a window to a new world.
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The Virtual frame buffer: a window to a new world.

Fabio Guerrero Quirós
by FabioGuerrero on 28 May 2022 for Rookie Awards 2022

“It is as if, suddenly, one experiences the effect of a strange drug: everything that we knew a little before about the object to be created appears in a new and clear light. And I feel joy and passion, and something in me that seems to say: "This is the house I want to build!" PETER ZUMTHOR.

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The Virtual frame buffer, a window to a new world.


It seems like it was yesterday when I first saw a render. It was my first year as a freshman in Architecture and one of my friends showed me how he created a render. I couldn’t believe how, the buckets in the V.F.B started to create an image of something that didn’t exist until that moment. Since that day, I haven’t stopped thinking about CG.

I decided to quit my job to start a new adventure, and joined School-ing to begin my journey as an Archviz artist. This past  months have been an amazing experience; learning from Adán Martín and Eduardo Rodriguez has been a great privilege. Getting to know people that share the same passion for archviz; seeing their work, and their progress, has encouraged me to work hard to achieve my goals.

I would like to know what you think of my work and how it can be improved, so please share your comments!

Green Hill to Shiroiya Hotel / Sou Fujimoto Architects

I had a difficult time deciding on my third project. Then I came across the Green Hill to Shiroiya Hotel and decided to rebuild the interior of the Heritage Tower, a refurbished building. This space appealed to me because of its vast atrium and crisscrossed concrete beams, which flood the area with natural light from skylights on the roof.

Because I had decided to re-design the interior of the hotel with only three weeks to execute it, this job became more difficult than expected. Nonetheless, this aided me in prioritizing the things I needed to complete in order to realize my goal.

MUSEUM OF FINE ARTS (Juan B. Castagnino) / Studio BaBo Architects

I completed this project while studying architecture. My professor was one of the partners at studio BaBo, and he urged me to participate in a competition to design the Museum of Fine Arts in Rosario, Argentina, alongside his studio and other students. Even though we did not win, the experience was invaluable, which is why I chose to reproduce the project in 3D. I was curious to see how our idea would have turned out if it had been built. During the modeling of the museum, I incorporated some of my own ideas and elaborated on those that were not defined, particularly in the interiors and the selection of materials.

I also wanted to simulate a real-world scenario in which I had to recreate a project without access to existing photos. I did study photographs and references from similar architectural styles to better understand the material I intended to imitate.

Redemptoris mater / Kiko Arguello (Francisco José Gómez de Argüello)

Kiko is a painter from Spain who, while not being an architect, has created some architectural projects around the world. I chose to emulate one of his designs because I admire his paintings and wanted to replicate one of his architectural concepts. It also assisted me in practicing modeling various types of architecture.

Hawthorn House / Edition One Architects

I chose this house for our first assignment because of its iconic shape and how it pushes the boundaries of a residential design. The purpose of this exercise was to apply what we learn in each class. From 3d modeling, texturing, mapping, lighting and cameras, all the way to creating the project’s surroundings using Forest pack.

Because of the difficulty of (virtually) recreating nature, my biggest challenge with this project was creating a realistic forest. I spent long-hours studying photos of nature, experimenting with different plants, fixing materials of 3d assets, and modeling some simple clovers and grass assets. 

Dick Kors / Mark Kohler Architects (Superlofts)

Our second challenge was to re-create an interior design, due to the complexity of furniture models, PBR materials and advanced unwrapping techniques. I chose Dick Kors apartment, its open plan and double height design, to play with different compositions. I wanted to alter the interior design with my own ideas, so I decided to maintain the original architectural frame but change some of its material, the kitchen’s distribution and furniture elements. 


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