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3D Environment and Compositing project - Blanka Madacsi
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3D Environment and Compositing project - Blanka Madacsi

Blanka Madacsi
by blankamadacsi on 17 May 2022 for Rookie Awards 2022

The project, where I had to face the most challenges, however I learned a lot during making this. I made this assignment as my final project in The DAVE school.

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This project was my final project in The DAVE School. With this assignment, I wanted to show what I learned and how much I developed in this one school year.

I started this project in Maya, where I modeled the castle and the buildings. After a few days of modeling and UVing I went to Substance Painter where I textured my assets. 

I created the sky and mountains projections in Maya as well. The first version of this project had different mountains and sky, but after my teacher's critique I decided to change it. 

I had a little challenge with the trees, because I never worked with plants before. These pine trees are from Maya content browser. I changed the texture on it because I wasn't happy with the one that originally came with.

I worked with Boss Output for the first time to create the water. I think I had the biggest challenge with lights. I tried different HDRIs and settings to have a lighting that I like. I ended up with a Dome light where I connected the HDRI, and I have a sphere-shaped Area light that you can see in the 3D space video. I gave volume to that area light to have that atmospheric look. 

I used Redshift to render in Maya. After the render process, I made a green screen footage of myself in the school's green screen studio.

In Nuke I used multiple Keylight node for the green screen, after I got rid of the green screen, I projected the footage on a card, and I exported the camera from my Maya scene as an fbx. I could upload that fbx file to the camera node, so my footage sticked with the background. I color corrected and relighted the green screen footage.

For the shadow I transformed the green screen and I masked with an exposure node. I used the same card projection process.

Thank you for reading and watching!

Maya - Substance Painter - Redshift - Nuke - Photoshop - Premiere Pro


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