World Design - Future Japan
Concept design & illustration of character and environment done in the 6-month Advanced Diploma in Concept Design & Illustration at 3dsense Media School
World Design
Gameplay/Story Intro
Overview of the area showing the disparity between the cities.
Rei is shown escaping from the inner city after and meets up with her team mates Haru and Hiroku.
Back at the Yokai head quarters, Rei finds that their team is falling short on resources and doesnt have enough weaponry or food to sustain their plans to invade the inner city. Hiroku mentions that there are rumors of a mysterious trader appearing only once a month to sell high valued materials. It is said that he has connections to various supply chains as well as information on the inner city. They will need to investigate the city's black market for more information.
The Yokai sets off to find information about this mysterious merchant and
eventually finds a person who presents himself as Kan Ji. The price for his wares are steep but he is willing exchange his items or information for services. The Yokai forms a good reputation with Kan Ji by carrying out his requests which include assassination and procurement of certain goods, in exchange Kan Ji provides them with some information on how to get sufficient food and supplies.
On one of their scavenging runs Rei and her team encounter a strange presence watching them from a far. They try to communicate with the figure but were met by a fierce attack from it. The figure appears to be heavily enhanced with machine parts and bears the symbol of an elite samurai from the inner city. The fight ends with a loud sound "Analysis complete" and the figure retreats , no where to be found.
Haru notes that he has seen one of these elite samurais before while he was on the run. They are highly trained assassins from the inner city sent to eliminate escapees or any threat to the inner city. The party now has an additional threat to their team and has to think of ways to avoid or face the elite samurai.
Characters
REI
HIROKU
HARU
KANJI
AKANE
Environment
OUTERCITY
INNERCITY
BUILDING SKETCHES
Work Processes
CHARACTERS
Character Silhouette
Poses
Weapons
Masks
Hirouku & Rei Sketches (before finalisation)
CHARACTER DESIGN EXPLORATION
CHARACTER DESGIN REFERENCES
OTHER REFERENCES
ENVIRONMENT EXPLORATION
INNERCITY REFERENCE
OUTERCITY REFERENCE
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