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QUAKIN'
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QUAKIN'

An animated short about an engineer who experiences one of his daily earthquakes.

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This is a teamproject, created over the span of 6 weeks by Elisa Belmonte, Grégoire Casella, Inès Fechner and me.

We all had different roles in the project to realise the short in the given timeframe.

Elisa's main responsibilities were animation and the earthquake FX, but her tasks also included concept art, storyboard, sculpting of the human character, general modeling tasks, rigging of props, lookdev of the office, render setup and editing. 

Grégoire was responsible for the character rigs and CFX, but also worked on character modeling and retopo, aswell as hair simulation and concept art.

Inès's main task was the grooming of both both characters, but also worked on prop modeling, lookdev and shading of the raccoon and street and the lighting of said set. She also worked on the compositing.

I was mainly responsible for the shading, lookdev and lighting of the office and city and the compositing, but also worked on the concept art, sculpt of the raccoon and modeling of props.

Sequential breakdown of the storyboard by Elisa Belmonte

Turn and expressions of the main character: Philibert by Elisa Belmonte

Turn of the raccoon by me


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