Left for Camp
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Left for Camp

I want to create a treehouse for the character Dustin Henderson. The treehouse will be rich with references and 80's culture for a child growing up from that time period. I want the treehouse to have a sense of loneliness but be littered with strong memories of the past.

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Update - 1 Jan 2022

Conclusion
I really enjoyed this project. Allowed me to combine the perspective skills I have been working on this Academic Year with a photo-bash 3D render workflow.

Workflow Process


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Update - 30 Dec 2021


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Update - 30 Dec 2021

Decided to go with an HDRI instead of a physical sky as I wanted diffused lighting in the scene.  HDRI is from https://polyhaven.com/

Progress with how the 3D went 


Update - 29 Dec 2021

Created a 3D block-out in Unreal engine for a quick overview of how the environment would feel in 3D. Then started developing a Maya block-out. Going to be using Arnold render for a good strong reference on lighting and perspective in the scene. 


Update - 20 Dec 2021

Initial Sketch 


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Update - 4 Nov 2021

Left for Camp 

I want to create a treehouse for the character Dustin Henderson. The treehouse will be rich with references and 80's culture for a child growing up from that time period. I want the treehouse to have a sense of loneliness but be littered with strong memories of the past. He would have used this treehouse to store memories, books, all sorts.