Left for Camp
I want to create a treehouse for the character Dustin Henderson. The treehouse will be rich with references and 80's culture for a child growing up from that time period. I want the treehouse to have a sense of loneliness but be littered with strong memories of the past.
Update - 1 Jan 2022
Conclusion
I really enjoyed this project. Allowed me to combine the perspective skills I have been working on this Academic Year with a photo-bash 3D render workflow.
Workflow Process
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Update - 30 Dec 2021
Decided to go with an HDRI instead of a physical sky as I wanted diffused lighting in the scene. HDRI is from https://polyhaven.com/
Progress with how the 3D went
Update - 29 Dec 2021
Created a 3D block-out in Unreal engine for a quick overview of how the environment would feel in 3D. Then started developing a Maya block-out. Going to be using Arnold render for a good strong reference on lighting and perspective in the scene.
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