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Barbarian Elf (Realtime)
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Barbarian Elf (Realtime)

Muhammad Sida
by msida on 1 Jun 2021 for Rookie Awards 2021

Polycount Total: 168,526 Tris. Character: 82,992 Tris. Hair: 76,836 Tris. Weapon: 8,698 Tris.

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Barbarian Elf (Realtime)

I created this character for Ackeem Durrant's 10 week game character class at Vertex School. It was inspired by the Netflix German series, Barbarians. This interpretation is based on one of the main protagonists of the series, "Thusnelda" and was never meant as a likeness for the actress or to be an exact photorealistic copy of her character. I wanted to apply everything I knew without restrictions into the 10 week period I had to make this project and to do it my way in a PBR workflow.  I took artistic liberties with it, had fun with it, stylized it a bit, turned her into an elf and I gave her a sword I designed as a personal Easter egg for a classic cartoon I liked as a kid. 

Character (82992 Tris) + Weapon (8698 Tris) + Hair (76836 Tris) = 168.526 Tris

I chose this because it was a simple design I can efficiently build from scratch that relied mostly on the textures and simple sculpting for within the 10 week timeframe I had. That way I could focus on the quality of my assets.


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