Spyder
Infiltrate! Blast through and steal the experimental technology that allows you to phase between two worlds in order to solve puzzles & destroy the Bismoth testing facility. Retro puzzle FPS inspired by the old-style FPS giants (Golden Eye, DOOM and Half-life).
Retro FPS Style Environment Design
Also with our own unique twist!
Play Now!
Controls:
WASD - Movement
Mouse - Look
Mouse 1 - Shoot
Mouse 2 - Ability
Left Shift - Crouch
Spacebar - Jump
R - Reload
Credits:
Charlotte Jones
narwhalcoding.wixsite.com/portfolio
Digital transition effect
Digital objects material shaders
Pixelated post-processing effect
Gameplay mechanics
Jon-Paul Buck
https://www.artstation.com/jon-paul
Team Management
Level Design
3D Art Assets
Promotional Materials
Daniel Truman
https://daniel_truman.artstation.com/
Level Design
Gameplay Design
Art Direction
Level Concept Art
Sound Design
Emma Thompson
https://www.artstation.com/falheria
Banner Art
Concept Art
PLAY SPYDER NOW!
Special Thanks:
Foxiekins
Main Theme and Song
Brian McDonald
Supervisor Superhero
Felix Stainer
Spyder Logo
Liam Gregory
Playtesting
Mark Hallam
First Area Cleanup
Ebony Paice
Playtesting
Jazz Lawrence
Playtesting
Comments (0)
This project doesn't have any comments yet.