Wrath of the Wooden Dragon
A woodcarver, trained as a shinobi for the Takeda clan, lives in enemy territory to plan out her next mission.
The workshop: MC's non-secret space where she takes orders & works on her assignments.
In this one, I tried to really push the woodcarver profession for the interest of the piece. Eventually, I added some scenery to the outside for the atmosphere.
Lair: MC's secret room where she trains, plans missions, and her possible hiding place.
In this one, I tried to focus a bit more on game mechanics, adding the enemy's armor for tutorial & practicing combos, a trophy cabinet with wood-crafted models of the slain bosses of each act, and a planning section that showcases worthwhile information & options before every mission. In addition, I wanted to add some story to the exterior for more interest.
Mount: MC's mount used when escaping.
In this one, I tried to look for an interesting design by adding interesting wood carvings to amp up the design and reusing elements from the interiors. This one was quite a hassle to figure out due to having no experience with mounts nor horses.