Into the nothingness of space
A 3D modelling project based on Pengzhen Zhang's concept on Artstation.
For this project, I took a concept image made by Pengzhen Zhang on Artstation and tried remaking it in 3D.
I wanted to keep as much of it faithful to the concept while being realistic. As a result, I have a life-sized ship and planet.
First steps were of course to do the blockout, once that was ready, I started adding more and more details on the ship while paying attention to keep everything as quads and keep a nice edgeflow.
Once all the modeling was done I could start working on the lights and texture using Mari and Substance.
Finally, I made the planet on another file because of the size of it (remember it's life-sized haha) and once I finished all the tweaking I was able to put it all into Nuke and get a final image that you can see here.
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