Bjørnar Aarset
NorwayMy career goals are to become a character artist for triple A games. Being able to work on something that is aimed towards realism.
I've always been a sucker for digital media. Whether it would be games or movies. After getting into VFX by watching andrew kramer over at videocopilot, I've always dreamt of working in the entertainment industry. I've discovered I had a passion for video games too, as a heavy gamer especially on competitive titles like, counter strike, halo and overwatch, it was clear that I wanted to be a part of that industry too.
Learning: Academy of Art University
Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag Substance Painter Zbrush
Expertise: Game Design & Development Other
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Skipped Debut N/A
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Leveled up to Player Jul 21, 2019
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Leveled up to Contender Jan 06, 2020
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Leveled up to Rookie TBD
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Pro TBD