Austin Smith
United StatesMy goal is to become an environment artist/world builder. I enjoy designing and creating environments that utilize micro-story details.
For as long as I can remember I've always known I wanted to be involved with storytelling. From books, music, and film I loved all the creative abilities those mediums offered but with games I knew was something that had so much potential. I think the first game to really open my eyes to wanting to be a part of the creative media and entertainment industry was Metal Gear Solid. That game changed my life and I've been inspired to create ever since.
Learning: University of Texas at Dallas
Skills: Adobe Photoshop Adobe Premier Pro Autodesk Maya Auto Desk Maya Marmoset Toolbag Substance Alchemist Substance Designer Substance Painter Zbrush
Expertise: Architectural Visualisation Game Design & Development Immersive Media Other Product Visualisation
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Skipped Debut N/A
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Leveled up to Player Apr 14, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD