Terah Risi
United StatesMy penultimate career goal is to form my own video game studio. My immediate and long-term goals are to work at an indie and AAA studio.
During my junior year of high school, there was a new teacher who was offering classes in game design. I decided to take the first course in the series and enjoyed it so much I took the rest of the classes. We used Construct as an engine and Maya as a modeling software. The freedom to create my own world and then see other people interact with that world inspired me to create video games.
Learning: Savannah College of Art and Design
Skills: Autodesk Maya Marmoset Toolbag Substance Painter Unreal Engine 4 ZBrush
Expertise: 3D Animation Game Design & Development Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Jun 01, 2021
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Leveled up to Rookie TBD
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Pro TBD