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Yongdan Zeng

Yongdan Zeng

  United States

I want to be a 3D Artist in game studio or animation studio, and I want to create 3D characters and creatures for live action film.

I learned to draw from an early age, and I like drawing very much. I started watching cartoons from kindergarten, the first cartoon I watched is the 2D version of the Lion King(1994), and then I watched the first 3D cartoon I watched is a Dinosaur(2002). And then I realized that when I grew up, I want to create characters with life, feelings and stories.

Learning: New York Film Academy

Skills: Adobe Substance Painter Arnold Renderer Autodesk Maya Foundry MARI Marmoset Toolbag3 Marvellous Designer Marvelous Designer Maya Quixel Mixer Quixel SUITE 2 Substance Painter UE4 Unreal Engine xgen Zbrush

Expertise: 3D Animation Game Design & Development Other Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 23, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

New York Film Academy
Class of 2020

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