Mark Wiggers
DenmarkAAA environment artist.
My granddad worked as a architecht when i was a kid. I always drew with him and he taught me about shapes and how to build stuff out of wood. I think he started it all. When i was around 17 (2003), i started playing around with 3DsMax and Everything escalated from there.
Learning: Truemax academy
Skills: Adobe Photoshop Auto Desk Maya DaVinci Resolve Marvelous Designer Substance Painter Unreal Engine 4
Expertise: Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 28, 2019
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Truemax academy
Class of 2019