Mitchel Clayton
United StatesI would like to work as an Environment, Modeler, or World artist within the game industry.
I have always had a passion for building worlds both physical and digital, from early childhood I spent my time building large cities out of whatever was available in the recycling bin. I first realized I wanted to work in the entertainment field at the beginning of my undergrad when I first started playing Destiny and realized that building environments for games was a possible career.
Learning: Savannah College of Art and Design
Skills: Arnold Renderer Autodesk Maya Megascans mel Renderman Substance Painter Unreal Engine 4
Expertise: Architectural Visualisation Game Design & Development
-
Skipped Debut TBD
-
Skipped Player N/A
-
Leveled up to Contender Mar 27, 2019
-
Leveled up to Rookie TBD
-
Pro TBD