Ty Matthews
United StatesMy dream is to combine my passion for sports with entertainment and visualization. Whether that be creating E sports or athletic advertising
Early in high school I had interest in engineering and art. Games and entertainment was a way to engineer my art. As that passion has grown I realized what I enjoy most is providing an escape from everyday life through entertainment
Learning: Savannah College of Art and Design
Skills: 3d Substance Designer 3d Substance Painter Adobe Photoshop autodesk maya Niagara Unreal Engine Unreal Engine 4 Unreal Engine 5
Expertise: Game Design & Development Graphic Design Immersive Media Product Visualisation
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Leveled up to Debut Jan 01, 2017
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Leveled up to Player Jul 01, 2019
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Leveled up to Contender Jul 01, 2021
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Leveled up to Rookie Nov 20, 2023
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Pro TBD
• Experience
I create the 3D and 2D graphics to create a training simulation for the military using 3DS Max, Photoshop, Substance Painter and Unity
I was able to collaborate with Quixel testing their products and photogrammetry techniques and they continue to grow their megascans library
Indie film series following an adventurer. My team made environments and metahumans to be produced using an XR stage in Unreal Engine
I worked with Indie team called Deadbolt Interactive on a game called Beneath the Badlands. It is a roguelike, steampunk/western fps
Studied and received my Bachelors of Fine Arts from the Savannah College of Art and Design with a focus in Game Design