Rookie Awards 2024 - Open for Entries!
Tim Wiberg

Tim Wiberg

  Sweden

My career goals is to continuously grow and develop as an 3D artist, with focus on environments and props, preferably in an AAA studio.

Ever since I was a kid, I have been really fascinated about graphics in both video games and movies. But it wasn't before highschool that I realized I could really make a career out of this passion. So it all started there. I did some scripting and made my own flash games, and then started to play around in 3D programs, and ofcourse I got hooked with 3D. I did a two year long education called Digital Graphics, which lead me to Futuregames, where Im now eager do pursue what I know is my dream.

Learning: Futuregames

Skills: Auto Desk Maya Marmoset Toolbag Substance Designer Substance Painter Unreal Engine 4 ZBrush

Expertise: Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 30, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Futuregames
Class of 2020

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