Tim Christopher Hönings
GermanyI really want to become a texture artist, hard surface modeler or animator.
I always felt this feeling of attraction by movies and games and around 2 years ago I already did senseless things out of curiosity in Cinema 4D. One year after my gradiation from school I knew that movies/games are my way to go. After I enrolled at the SAE Institute in Köln, Germany me and my collegues were watching a movie which was called "The Pixar Story" and that was defenitly the moment when I realized with full conciousness that I wanted to work in the 3D industry.
Learning: SAE Creative Media Institute
Skills: Autodesk 3ds Max Substance Painter
Expertise: 3D Animation Visual Effects
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Leveled up to Debut Jun 24, 2019
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Leveled up to Player TBD
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD