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Tim Christopher Hönings

Tim Christopher Hönings

  Germany

I really want to become a texture artist, hard surface modeler or animator.

I always felt this feeling of attraction by movies and games and around 2 years ago I already did senseless things out of curiosity in Cinema 4D. One year after my gradiation from school I knew that movies/games are my way to go. After I enrolled at the SAE Institute in Köln, Germany me and my collegues were watching a movie which was called "The Pixar Story" and that was defenitly the moment when I realized with full conciousness that I wanted to work in the 3D industry.

Learning: SAE Creative Media Institute

Skills: Autodesk 3ds Max Substance Painter

Expertise: 3D Animation Visual Effects

  • Leveled up to Debut Jun 24, 2019
  • Leveled up to Player TBD
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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