Rookie Awards 2024 - Open for Entries!
Timmy Luong

Timmy Luong

  United States

I want to be a character artist in game development so I can contribute to awesome projects and learn to better my skills from my peers.

My original goal in high school, 11 years ago, was to become a professional artist, but I fell to external pressures to enter a more "traditionally stable" career path in law. While studying and working in law for 6 years, I'd spend my nights after work illustrating, and eventually venturing into 3D art and animation. My progress and enjoyment with 3D encouraged me to fully pursue a career change in 2021.

Learning: Art Heroes

Skills: 3D Coat 3d Substance Painter Adobe Photoshop Adobe Substance Painter Auto Desk Maya Marmoset Toolbag 4 Maya Maya 2022 Unreal Engine unreal engine 5 XGen ZBrush

Expertise: 3D Animation Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Jul 18, 2022
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Art Heroes
Class of 2022

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