Timmy Luong
United StatesI want to be a character artist in game development so I can contribute to awesome projects and learn to better my skills from my peers.
My original goal in high school, 11 years ago, was to become a professional artist, but I fell to external pressures to enter a more "traditionally stable" career path in law. While studying and working in law for 6 years, I'd spend my nights after work illustrating, and eventually venturing into 3D art and animation. My progress and enjoyment with 3D encouraged me to fully pursue a career change in 2021.
Learning: Art Heroes
Skills: 3D Coat 3d Substance Painter Adobe Photoshop Adobe Substance Painter Auto Desk Maya Marmoset Toolbag 4 Maya Maya 2022 Unreal Engine unreal engine 5 XGen ZBrush
Expertise: 3D Animation Game Design & Development
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Jul 18, 2022
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Leveled up to Rookie TBD
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Pro TBD