Carlos Lahoz Cuadrado
SpainMy dream job would be to work as a supervisor for ILM and/or Weta Digital in the modelling department.
I have always known I was cut out to work in the creative industry: I have always drawn a lot, and I have always enjoyed arts and crafts classes. However, it wasn't until half way through my second year of Electronic Engineering school when I really started my journey. I started learning basic modelling in Blender3D and after a few conversations with my parents we agreed that I could start working my way into the animation and VFX industry once I finished engineering school, and so I did.
Learning: U-tad | University of Technology, Arts and Design
Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Sampler Arnold Autodesk Maya Blender 3.1
Expertise: Visual Effects
-
Skipped Debut N/A
-
Leveled up to Player N/A
-
Leveled up to Contender Oct 19, 2023
-
Leveled up to Rookie TBD
-
Pro TBD