Sung Ho Kim
United StatesMy career goal is to become an environment technical artist and make procedural modeling, terrain, textures, and optimizing games.
I wanted to work in the entertainment industry since middle school because I think it would be awesome to create the game and give a good and fun experience for people.
Learning: Ringling College of Art and Design
Skills: Auto Desk Maya Maya Substance Designer Substance Painter UE4 Unreal Engine 4 Zbrush
Expertise: Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Apr 23, 2019
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Ringling College of Art and Design
Class of 2020