Rookie Awards 2024 - Open for Entries!
Sung Ho Kim

Sung Ho Kim

  United States

My career goal is to become an environment technical artist and make procedural modeling, terrain, textures, and optimizing games.

I wanted to work in the entertainment industry since middle school because I think it would be awesome to create the game and give a good and fun experience for people.

Learning: Ringling College of Art and Design

Skills: Auto Desk Maya Maya Substance Designer Substance Painter UE4 Unreal Engine 4 Zbrush

Expertise: Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Apr 23, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Feeling Inspired? Upload a new project!

+ New Project