Rookie Awards 2024 - Open for Entries!
Stefano Pigozzo
Stefano Pigozzo

Stefano Pigozzo


My main goal is to work in an big American film company, contributing as a 3D modeler.

I discovered the love for this work since the second year of Architecture University in Venice. Ever since I started using simple 3D programs, my dream has been to want to work in the world of cinema creating characters and worlds yet to be discovered.

Learning: BigRock

Skills: Adobe Photoshop Arnold for Maya Autodesk Maya Maya Substance Painter ZBrush

Expertise: 3D Animation Other

  • Skipped Debut TBD
  • Skipped Player TBD
  • Skipped Contender N/A
  • Leveled up to Rookie Nov 17, 2020
  • Pro TBD

Current Education

Class of 2021

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