Evan Spytek
United StatesI hope to become a Hard Surface modeling artist in Environment, Prop and/or Weapon art at a AAA company within the next 5 years of my career
I first realized that I wanted to work in the creative media and entertainment industry in high school after hearing about a course at a local university that opened my eyes to the possibility of learning the skills that were used to make my favorite passtime. The professional and personal connections I made there fueled my drive to further my studies in college and afterward which gave me my first professional experience in the games industry.
Learning: Self Taught
Expertise: Architectural Visualisation Game Design & Development Other
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Mar 21, 2022
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Evaluated and logged bugs for a variety of AAA assets across multiple released content packages for The Elder Scrolls Online and communicate