SG
United StatesMy goal is to develop my own IP of characters, worldbuilding and lore and lead a team of like-minded artist to realize that dream.
I had always had a passion for art since childhood, but until recently, had not thought of pursuing it as a career. I picked Blender as my first 3D modeling software for being free and a streamlined intro to the production pipeline. I found myself completely engrossed in the process. It was then I decided to pursue working in the industry.
Learning: Full Sail University
Expertise: Concept Art & Illustration Game Design & Development
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Leveled up to Debut Jan 03, 2022
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Leveled up to Player Jan 02, 2023
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Full Sail University
Class of 2024