Scot Daniel Burns
United KingdomMy goal is to become a Character artist in the games industry and create amazing characters for video games.
Ever since I've been young I've always loved being creative, during high school I knew my love for video games and my love for art fit hand in hand and I then went on to study Computer Games: Art and Animation at Glasgow Caledonian University and graduated in July 2018. Ever since graduating I've been working hard working on my portfolio, In the last year since graduating I've experienced so much growth as an artist and learned so much and I'm now searching for an entry into the Games industry
Learning: Self Taught
Skills: Autodesk Maya Marmoset Toolbag Marvelous Designer Maya ZBrush
Expertise: Game Design & Development Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 08, 2019
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Leveled up to Rookie TBD
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Pro TBD