Sebastian Pineda Rios
Sebastian Pineda Rios

Sebastian Pineda Rios


My carrear goals are to become an Environment Concept Artist for AAA Games, and to work for game studios like Naughty Dog or Blizzard.

I have always loved playing videogames and doing art. When I had to choose my major I initially started studying architecture; during that time I decided to do a course about concept art, and I just loved it, at the time I didn't know it was actually a job that you could be paid for! After that I decided to make the entertainment industry my career, and for the last couple of years my dream job has been able to be part of it.

Learning: Universidad Pontificia Bolivariana

Skills: Bleder Substance Painter Substance Marmoset Toolbag 4 Unreal Engine 4 Marmoset Toolbag 3 Substance Designer Unreal Engine

Expertise: Concept Art & Illustration Immersive Media Other Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 19, 2021
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Universidad Pontificia Bolivariana
Class of 2021