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Sara Parysz

Sara Parysz

  United States

Eventually (one day, in my dreams), I'd love to be a lead artist, to guide a game's stylistic integrity.

I grew up loving video games, but it wasn't until a few years ago that I realized I could actually become involved in the creation of them. It wasn't a specific game that triggered this realization, it was just an "Aha!" moment that gradually formed over the course of a few months. After that, I jumped in head first.

Learning: Self Taught

Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag

Expertise: Game Design & Development

  • Leveled up to Debut Mar 26, 2019
  • Leveled up to Player TBD
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

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