Santiago Zorrilla Medina Luna
CanadaMy career goals are to keep developing myself as a 3D animator and professional, so eventually I can work on bigger projects.
Since I was a child I always wanted to work on cartoons and something simillar, so since then I satrted to develop my drawing skills and start running my creative engine. The dream was too big at the time living in Mexico, but as I start growing up and learning new skills and softwares to create art and animation, I start realizing that the dream was possible, and I followed it.
Learning: Vancouver Film School
Skills: Adobe Premiere Maya 2020 Nukex Substance Painter
Expertise: 2D Animation 3D Animation
-
Skipped Debut N/A
-
Leveled up to Player N/A
-
Leveled up to Contender Jul 31, 2021
-
Leveled up to Rookie TBD
-
Pro TBD