Samuel James Bryan
AustraliaMy goal is to simply make a living off what I enjoy. If I could even get a low-level position in a studio I would be well chuffed.
Since a young age, I have always been fascinated with 3d. I've played Doom for as long as I can remember, I spent my middle school and senior school years modding Source and making custom maps, and I've recently started studying professionally.
Learning: Self Taught
Expertise: 3D Animation Concept Art & Illustration Game Design & Development
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Skipped Debut N/A
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Leveled up to Player Mar 07, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD