Ryan Gold
United StatesTo lead a team of procedural/technical artists/coders working on cutting edge tech for VR, AR, AI, machine learning, real-time applications.
In high school, having become bored with the video games I played, I thought that I could single-handedly create my own amazing video game. I taught myself Javascript and Unity and coded a few simple games. I soon realized that I was missing something, graphics! I discovered the world of 3D and fell in love. As I recognized more and more what went into the art of video games and movies, I knew that I wanted to be a part of this amazing world.
Learning: Savannah College of Art and Design
Skills: Houdini Houdini Engine Megascans python Substance Designer Unreal Engine
Expertise: Game Design & Development Immersive Media Other
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 18, 2020
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Leveled up to Rookie TBD
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Pro TBD