Razvan Cercel
NetherlandsMy career goals would be to become a character artist at an animation or a game company.
I first realized I want to work in this industry when I was in high school, after I saw Feng Zhu's videos on Youtube about concept art for games and movies and that it is possible to design spaceships and characters for a living. Ever since then I started pursuing this and improve my fundamentals.
Learning: Breda University of Applied Sciences
Skills: 3d Substance Painter Adobe Photoshop Autodesk Maya Marmoset Toolbag3 Substance Painter Zbrush
Expertise: 2D Animation 3D Animation Concept Art & Illustration Other
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Skipped Debut N/A
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Leveled up to Player Jun 01, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD