Rookie Awards 2024 - Open for Entries!
Alexander Pho

Alexander Pho

  Australia

My career goals really is to get into an Environment artist role, and work my way up to lead or more senior roles.

I realised I wanted to work in the industry as soon as I got into University, it opened up my eyes to what was possible with 3D design, and how much it permeates into everything we do from visualisation to virtual production, even medical. But really what I wanted to do was to create environments so I was drawn towards the film and games aspect of it. I've always been interested in environments though doing photography so this was a natural progression of it.

Learning: Self Taught

Skills: Maya 2020 Substance Designer Substance Painter Unreal Engine 4 ZBrush

Expertise: Architectural Visualisation Game Design & Development Immersive Media Product Visualisation Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Apr 14, 2021
  • Leveled up to Rookie TBD
  • Pro TBD

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