Payton Focken
United StatesI would love to work as a visual effects artist in the film or game cinematic industry in a lead or a supervisory role.
My fascination with creative media started as a young teenager, but it wasn't until I took an advanced rendering class in college during my 2nd year that I knew this was something I actually wanted to do for a career. Once I was able to find my niche and discovered what my strengths were, I fell in love with the idea of working in the industry as a professional.
Learning: CG Spectrum
Skills: Adobe Photoshop Auto Desk Maya Nuke Nukex
Expertise: Architectural Visualisation Product Visualisation Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Apr 28, 2019
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Leveled up to Rookie TBD
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Pro TBD