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Pavel Marchankau
Pavel Marchankau

Pavel Marchankau


The first goal is to become a professional in your field. And a little bit of fame =)

I started my career at a fairly conscious age. Approximately after studying at a college as an engineer. I began my path as a graphic designer and came to game development as a 3d artist. About: I have 3 years of experience in 3D and 8+ work experience in graphic design. As a 3D artist I create characters. My 3D works were published at Adobe Gallery, (making of articles), Render Magazine (on the cover of the magazine and in making of articles)

Learning: Self Taught

Skills: 3D Adobe 3D Substance Painter Adobe Photoshop Adobe Substance Designer Adobe Substance Painter art Autodek Maya Autodesk Maya character character modeling concept art Marmorset Toolbag Marmoset Toolbag 4 Marvelous Designer Maxon Zbrush pavel marchankau stylized texture texture stylized XGen

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Graphic Design Product Visualisation

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Portfolio of the Week

  • Leveled up to Debut Mar 14, 2020
  • Leveled up to Player Jun 20, 2021
  • Leveled up to Contender Jan 11, 2022
  • Leveled up to Rookie Sep 28, 2023
  • Pro TBD


3D Artist | Marketing Designer
Berlin | Jan 2022 - Mar 2023

3D Artist | Marketing Artist
Estonia | Apr 2022 -

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