Pablo Chanzá Zamora
SpainMi objetivo es trabajar como concept artist y 3D artist en un estudio de videojuegos o de animación.
I've always loved drawing, creating my own characters and fictional worlds, and creating stories around them. As I grew up, I explored other areas of art, until I ended up getting into 3D. That's why I've always had a passion for art, and since I was a child it was clear to me that I wanted to dedicate myself to it.
Learning: UArts School
Expertise: Other
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Leveled up to Debut N/A
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Leveled up to Player Jan 30, 2024
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
UArts School
Class of 2025