Rookie Awards 2024 - Open for Entries!
Nathan  Pon

Nathan Pon

  United States

My Dream Job is to become a level designer at an indie or AAA studio.

When I was in my Junior year of college during the pandemic in 2021, I opened Blender after not touching it for 3-4 years. From there, I discovered that using Blender to Model was incredibly straightforward compared to when I first started in 2017, all because of the Redesigned UI. Because it was now more intuitive for me to use, I found that creating 3D Characters and props for games would be the best way to extend my creativity from just drawing and sketching.

Learning: Self Taught

Skills: Adobe Substance Painter Blender Blender 3.1

Expertise: 2D Animation 3D Animation Game Design & Development Immersive Media Motion Graphics Visual Effects

  • Leveled up to Debut Sep 07, 2023
  • Leveled up to Player TBD
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

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