Natalie Jerabek
AustriaCreating high-quality realistic characters, to help immerse people in a game and make their experience awesome.
My passion for creating 3D art sparked during my previous job as a UI/UX designer. I noticed the most joy I had in my job was during the creation phase of visual interfaces. I started to use 3D assets in my designs and found a strong interest in how they were created. Along with playing games and spending the majority on creating, fine tuning and styling the characters I played. It was a natural fit to start creating my own and move into a more creative work field!
Learning: Think Tank Training Centre
Skills: 3d Substance Painter Autodek Maya Autodesk Maya Mari Marmorset Toolbag Marvelous Designer Mudbox R3DS Wrap Texturing xyz Vray XGen ZBrush ZWrap
Expertise: 3D Animation
Project of the Week
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Leveled up to Debut Oct 27, 2022
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Leveled up to Player Oct 14, 2023
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD