Matthew Duver
United StatesMy goal is to become a 3D hardsurface for a AAA studio
I first realized I wanted to work in game development when I took a course at the Rochester Institute of Technology in high school. It was a very basic introductory look into UE4 game development but it planted the seed for me to independently research game development. From there I found 3D hardsurface art and fell in love. Since then I have worked on improving my 3D skills.
Learning: Self Taught
Skills: Adobe Substance Painter Blender 3.1 Marmoset Toolbag 4
Expertise: Game Design & Development
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Feb 13, 2023
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Leveled up to Rookie TBD
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Pro TBD