Rookie Awards 2024 - Open for Entries!
Matthew Duver

Matthew Duver

  United States

My goal is to become a 3D hardsurface for a AAA studio

I first realized I wanted to work in game development when I took a course at the Rochester Institute of Technology in high school. It was a very basic introductory look into UE4 game development but it planted the seed for me to independently research game development. From there I found 3D hardsurface art and fell in love. Since then I have worked on improving my 3D skills.

Learning: Self Taught

Skills: Adobe Substance Painter Blender 3.1 Marmoset Toolbag 4

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Feb 13, 2023
  • Leveled up to Rookie TBD
  • Pro TBD

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