Mohammadreza Sedaghatnia
TurkeyCreating Photoreal renders & learn more about CG and Art.
Born in 1996. I studied Architecture at university and got familiar with CG. Started learning 3d by SketchUp, I`m momentarily using 3ds max as my main modeling package along with other 3d software.
Learning: Self Taught
Skills: 3DS Max Substance Painter sustance painter
Expertise: Architectural Visualisation Game Design & Development Other Product Visualisation
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Dec 13, 2020
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Leveled up to Rookie TBD
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Pro TBD