Rookie Awards 2024 - Open for Entries!
Mohammadreza Sedaghatnia
Mohammadreza Sedaghatnia

Mohammadreza Sedaghatnia

  Turkey

Creating Photoreal renders & learn more about CG and Art.

Born in 1996. I studied Architecture at university and got familiar with CG. Started learning 3d by SketchUp, I`m momentarily using 3ds max as my main modeling package along with other 3d software.

Learning: Self Taught

Skills: 3DS Max Substance Painter sustance painter

Expertise: Architectural Visualisation Game Design & Development Other Product Visualisation

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Dec 13, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

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