Andrew Moon
United StatesAspring to be 3D character artist in AAA studio
Since I was a kid I really liked to draw. And when I was in high school, I knew I wanted to make a game. I like challenges. I work hard, and I love making games and playing hard games. I contributed to creating games by joining three game teams and had a great experience with talented teammates. My role mostly involved creating characters or props, and I mainly focused on characters in the game team. I always take responsibility and confidence in my work.
Learning: DigiPen Institute of Technology
Skills: 3d Substance Painter Adobe Photoshop autodesk maya Pixologic ZBrush
Expertise: 3D Animation Game Design & Development Other
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Oct 06, 2023
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Leveled up to Rookie TBD
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Pro TBD