Mikaela Carino
United StatesI want to work at Naughty Dog as a gameplay programmer on games similar to The Last of Us.
From a young age, I was captivated by the imaginative worlds of video games and art. These early interests sparked my passion for creativity, and I knew I wanted to work in the creative industries. In high school, I enrolled in art classes, which further fueled my desire to pursue a career in this field. I then took art courses in college, where I honed my skills and deepened my understanding of various creative mediums. These experiences solidified my calling in the creative industries.
Learning: CG Spectrum
Skills: c++ DaVinci Resolve UNREAL ENGINE 5.1 Visual Studio
Expertise: Game Design & Development Other Web Design & Development
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Leveled up to Debut N/A
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Leveled up to Player Apr 30, 2023
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD