Michael Veeningen
NetherlandsMy goals are to work in a game or film studio being apart of a team and sculpting appealing Characters and props.
I am a 40-year-old mechanical engineer who always wanted to get into the media and game industry from when I was a little boy. Unfortunately I did not make the right choices then, but I never stopped learning and loving 3D art. It is and always will be my passion. I want to come out of the shadows and be apart of this great community to become a better artist.
Learning: Self Taught
Expertise: Concept Art & Illustration Game Design & Development Other
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Leveled up to Debut Jul 08, 2020
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Leveled up to Player TBD
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD