Mikayla Fuehrer
United StatesIdeally, I'm very focused on finding a long-term job in the industry where I have the opportunity to work on any aspect of the environments.
I have always been an artist. When I was little, I used to draw at the dinner table with my dad. I decided to go to art school for animation, and I had originally planned to go into 2D as I loved drawing so much, and I still do, but I discovered a passion for 3D modeling while in school. I love the technical aspects to it, and I have so much passion for environment design as I enjoy how much influence it has to the overall finished product.
Learning: Savannah College of Art and Design
Skills: Adobe Photoshop Maya Substance Designer Substance Painter Unreal Engine 4
Expertise: 3D Animation Game Design & Development Motion Graphics
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 27, 2020
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Leveled up to Rookie TBD
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Pro TBD