Maria Solana
SpainMy goal is to work as a character modeller in a feature animation studio.
Although I initially studied computer science and worked as a devops engineer, I felt a tiny void inside that that wasn't what I was meant to be doing all my life. After quite some time of figuring out my future and a lot of introspection, I quit and made a career change and started to deep dive into learning 3d modelling in March 2020. Now, I'm improving and broadening my skills day by day to step a foot in the industry.
Learning: Self Taught
Skills: 3DS Max Autodesk Maya Marmoset Marmoset Toolbag 3 ZBrush
Expertise: 3D Animation
-
Leveled up to Debut Mar 16, 2020
-
Leveled up to Player Mar 15, 2021
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD