Marcus Colello
United StatesMy dream is to work as a Level Artist and to open my own studio one day. I plan to do freelance work as a 3d modeler on the side as well.
I first realized that I wanted to work in creative industries back in 2011 when I went to an art show with my cousin in Los Angeles and realized that there were actually careers that are art related. Although I have always been interested in games, fantasy, science fiction, art and technology.
Learning: CG Spectrum
Expertise: Game Design & Development
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Leveled up to Debut Apr 06, 2019
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Leveled up to Player Feb 13, 2022
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Leveled up to Contender Apr 13, 2024
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Leveled up to Rookie TBD
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Pro TBD
• Experience
I completed various general education courses and many of the art and technology courses available at Monterey Peninsula College.
I completed 3 certificate programs at CG Spectrum. Intro to game art and animation, 3d modeling and advanced 3d modeling certificates.
I completed the introduction to 3D with Maya and Photoshop for Digital Production Courses at Gnomon School of Visual Effects.
I completed terms 1 and 2 of the Cg asset creation for games course at Think Tank Training Centre.
I completed the Level Design for Games, Intro to Unreal 5, Unreal 5 Modular Environments and Zbrush for Concept and Iteration courses.
1 on 1 project based Alumni Mentorships at Cgspectrum for Level Art and 3D modeling. (Still attending)