Rookie Awards 2024 - Open for Entries!
Matt Hegmann
Matt Hegmann

Matt Hegmann

  Canada

I'd love to be able to work on the sort of films that inspired me to get into the industry in the first place! I love hard surface design!

During high school, I had the chance to learn a bit about 3D using blender. After making a few terrible spaceship models, I realized that it might be possible to make a living creating art for games and animation. Ever since then, I've been pursuing that polygon life.

Learning: Vancouver Film School

Skills: 3DS Max Maya Redshift Substance Painter Zbrush

Expertise: 3D Animation Game Design & Development

  • Skipped Debut TBD
  • Skipped Player TBD
  • Skipped Contender N/A
  • Leveled up to Rookie Mar 09, 2020
  • Pro TBD

Current Education

Vancouver Film School
Class of 2019

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