Matthew Connor
United KingdomWorking with AAA industry veterans who created the games I grew up playing to develop my skillset and contribute to next generation titles.
Flicking though college course prospectuses in secondary school, I found a course for Game Art, blending my love of games and my passion for art and creativity, I had never even considered a career in games but knew this was the career for me. Now I have 5 years training, including a first class degree learning under industry professionals, and a year professional studio experience where i'm now looking to make the next step in my professional game dev career.
Learning: University of Chester
Skills: Adobe Substance Painter Autodesk Maya Marmoset Toolbag 4 ZBrush
Expertise: Game Design & Development
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Jun 18, 2021
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Full-time 3D Artist contractor modelling & texturing hero assets for several unannounced projects built for next gen-consoles and PC