Laurène Lejeune
FranceMy ultimate goal is to reach that moment with my work when people don't really know if they're watching real characters or CGI.
I was always a fan of Disney movies, and I've been drawing for as long as I can remember. What really triggered me to get into 3D Sculpting was CGI movies like Alien, Planet of the Apes, and video games like Tomb Raider, The Last of Us, and more recently Detroit: Become Human.
Learning: Bellecour Ecole
Skills: Adobe Photoshop Arnold Renderer Auto Desk Maya Keyshot Renderer Mari Mush3D Substance Painter The Foundry Mari Zbrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 23, 2019
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Leveled up to Rookie TBD
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Pro TBD