Karim Osborne
United States1. To work on making an impressive portfolio. 2. Learning all I can to improve my skills as a hard surface 3d modeler.
I first realised I wanted to work in creative media when I was 19. At that time I was making user created maps in Halo reach using a map editor called Forge. I always wondered what work went to create assets for such an awesome tool. A few years later I studied at New York File Acdemy for 3d art. After my time there I began looking for the means to get a job doing what I love.
Learning: Self Taught
Expertise: 3D Animation Game Design & Development Motion Graphics Other
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Skipped Debut N/A
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Leveled up to Player Mar 22, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD