Joseph Ventura
United StatesMy goal is to work as a character artist or rigger at a game studio, specifically with realistic characters, and to always be leveling up.
I've been drawing since before I can remember and always wanted to be an animator or game artist. I ended up focusing heavily on classical realism and pursued atelier training oil painting and anatomy. Afterward, I fell into a job as a fabricator to make a living and after growing stale for a few years I remembered I had spent my whole life prior working toward an artistic career. I'm now taking classes with CGMA and am working on a portfolio of 3D character art.
Learning: CGMA | Computer Graphics Master Academy
Skills: Marmoset Toolbag Maya Substance Painter Zbrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development
-
Skipped Debut N/A
-
Leveled up to Player Mar 08, 2019
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD